It seems counter-intuitive, but new tech isn’t the first priority for TUMO’s robotics workshops.

With the speed at which technology advances today, the latest and greatest in tech is fated for obsolescence by the time tumonians hit the workforce. So what do students learn from robotics instead?

Workshop leaders say her workshops teach students life skills that are timelessly relevant, like creative and analytical thinking, problem-solving, team-work, and stepping out of one’s comfort zone. Robotics gives teens a professional base in many different fields.

1

LEVEL

Students in Level I build Lego robots from basic kits while working in teams. While each robot is derived from the same kit, the learning process occurs in the journey. During this prosses a spoon-feeding students information is hardly necessary and is not an effective way to learn – students come up with challenges and successfully solve the problems. Teens learn basic programming, work with sensors and motors and scratch the surface of AI to create robots that move themselves and make decisions. Because a robot isn’t just a machine: it’s a machine programmed to make decisions based on given variables, which is something your coffee machine probably doesn’t do.

2

LEVEL

This time around, there’s some room for creativity. Teams are formed around original robot ideas and students design, build, and program their robots out of Lego NXT kits. If they lack elements for their robots they have access to a 3D printer and can design and print the parts they need.

Using different engineering solutions and programming structures, teens create, build, test and present a new LEGO robot model by the end of their second level.

3

LEVEL

By now, students know how to engineer robots that could follow commands and make decisions. But what if we said Level III students build robots that can communicate with other robots? It might sound like science fiction, but it’s in fact what the curriculum entails.

By the end of the workshop, students present robots that can communicate over wifi in order to carry through tasks.

As tumonians learn to work with Raspberry Pi single-board computers and Arduino open-source hardware and software, their robots are more intelligent than ever.

The robotics focus area develops students creative and analytical thinking. It combines STEM fields with art and design and teams students up in groups where their skills complement each other.

The coolest thing in this workshop is that students have the chance to create an idea and make it real, see it move, work in a real world. What students gain when they step out of their comfort zones to work with people they might not have otherwise worked with, on projects that encourage them to think on their feet, solve puzzles and even invent parts for their robots – is much more valuable than just to know how to use different technologies. They gain self-confidence, and learn life lessons and habits that are hard to come by anywhere else.
Student works

How is the training going

Self-Learning
Self-learning activities are short, interactive exercises designed to inspire and build up skills. Coaches help with activities by getting learners unstuck, advising, and providing encouragement.

There are hundreds of activities to choose from, and most are prerequisites that lead to workshops in each learning target.
Workshops
Workshops are led by specialists across TUMO Kyiv 8 learning targets. They range from beginner to advanced and culminate in individual or team projects.

Each project is published to the participant’s portfolio and is sometimes submitted to competitions and festivals, or published online and on app stores.
Project Labs
Project Labs are offered on an ad hoc basis by top technology and design professionals from around the world. Over 100 of these instructors come to TUMO centers every year to lead advanced labs and to work with TUMO teens on real life projects.

Labs can last anywhere from a couple of weeks to several months.
The TUMO path
TUMO’s innovative Path application combines activities, workshops and labs into a personal learning plan.

The learning plan is a constantly evolving timeline that can span two or more years. It suggests the best route for each learner to take through the TUMO program, and dynamically adapts to their pace and preferences over time. As teens progress through the timeline, completing projects and leveling up, they build up a portfolio of results that becomes their living diploma.

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Other programs

In TUMO Kyiv you studу not 1, but 3 areas in parallel, to choose from!
Graphic Design
Graphic Design
Animation
Animation
Filmmaking
Filmmaking
3D Modeling
3D Modeling
Music Production
Game Development
Programming

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